Bad Timing

This was a fun layout project! In collaboration with game designer Tobie Abad, I crafted illustrations and graphic design work for Bad Timing, a sweet and simple Romantic Comedy playset that runs on the Fiasco gaming system. The Fiasco gaming system is an engine for building collaborative stories using nothing but a couple of 6-sidedContinue reading “Bad Timing”

Series Tree

I love creating simple and clear UI designs. One standout project for me was a set of mockup screens for Series Tree, a 2013 iOS mobile game where users suss out numerical patterns cleverly hidden in a treelike grid. There were a couple of draft designs that I really liked, but didn’t quite match theContinue reading “Series Tree”